
Caustic Graphics is reinventing ray tracing and changing how interactive cinema-quality 3D graphics are produced, used, and enjoyed.
OpenRL™ SDK
Built on the OpenGL and OpenGL Shading Language (GLSL) APIs, the OpenRL SDK is a cross-platform, industry-standard programming API with unique raytracing extensions.
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Brazil for Developers™
Built on OpenRL, Brazil for Developers is a real-time, interactive renderer for a wide range of 3D graphics applications
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